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Abyss Lab

Honkai 3rd

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White Comet

101
Kiana
mech
Mecha
Pistols
Physical DMG
Stun
Burst
Time Mastery

Skills

Comet Bless

Leader Skill
Leader Bonus: Guider: Team gains 18% Max HP in battle.

Guider

Team gains 18% Max HP in battle.

Passive

Passive
Passive bonuses apply automatically.

Critical Mastery

Gains 40.0% Crit DMG at above 80% HP.

Antimatter Rounds

Deal 50.0% more DMG against shields.

Neko Cartwheel

Evade
Quickly cartwheel to evade enemy attacks. Can be performed twice in a row. Ultimate Evasion triggers 3s of Global Time Fracture. CD: 15s. Tap [ATK] after Ultimate Evasion to connect into Comet Fall.

Temporal Flow

Additionally restores 5.0 SP for the team when Ultimate Evasion triggers Time Fracture.

Time Bender

Shortens CD of Time Fracture by 4.0s.

Combo: Comet Fall

Special Attack
Attacks enemy with a double-kick, punting it into the air and then bringing it down. Punt: 50% ATK of Physical DMG. Bring Down: 275% ATK of AOE Physical DMG.

Switch: Neko Stomp

2
Slams down on entry, dealing 600.0% ATK of Physical DMG. Enemies interrupted receive 6 Stun Trauma.

QTE: Aerial Helix

1
QTE: Triggered when an enemy is knocked airborne. Deals 375% ATK of + 5000.0 Physical DMG. The last hit inflicts 3 Stun Trauma.

Gravity Freak

The 2nd sequence of Combo ATK and Neko Stomp additionally deal 1125 Fire DMG against enemies with an unbroken Elite Shield.

Neko-Charm!

2
Ultimate
Activates Valkyrie's burst mode and consumes SP. Burst: Consumes SP continuously to gain Attack Speed and Ignore Interrupt. Consumes 20 SP (at over 100 SP) to activate and 10 SP/s afterwards until SP is depleted; max duration: 60s.

Valkyrie Impact

2
Burst activation deals 2610.0 Physical DMG to enemies nearby and inflicts 6 Stun Trauma on them.

Valkyrie Barrier

The team gains Ignore Interrupt and 100% DEF during Burst.

Valkyrie Charge

2
Charges up once every 12.0s. The next attack consumes the charge to inflict 6 Stun Trauma.

Meteor Kata

Basic Skill
5-sequence Gun Kata. 1st Sequence: 100% ATK of Physical DMG. 2nd Sequence: 100% ATK of Physical DMG. 3rd Sequence: 100% ATK of Physical DMG. 4th Sequence: 150%x2 ATK of Physical DMG. 5th Sequence: 250% ATK of Physical DMG.

Comet Kata

Physical DMG dealt by each sequence of the 4-sequence Basic ATK increases by 143.0.

Comet Impact

1
When Basic ATK interrupts an enemy, it has a 40.0% chance to inflict 3 Stun Trauma (CD: 7s).

Comet Break

When Basic/Combo ATK breaks an enemy shield, additionally deals 220.0% ATK of Physical DMG against the target.