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Abyss Lab

Honkai 3rd

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Herrscher of Finality

106
Kiana
img
IMG
Pistols
Fire DMG
Aerial
Time Mastery
Ignite

Skills

Lightwing of Comet

Leader Skill
Leader Skill: Team deals 45.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 45.0% more Elemental DMG.

May Flames Burn Ever Bright

Team deals 45.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 45.0% more Elemental DMG.

Imaginary Ascension, Decreed

Passive
Descent: Herrscher of Finality stays in Herrscher form. Basic ATK, Upward ATK, Dive ATK, and QTE grant Descent stacks on hit. 8 stacks max. Combo ATK or exit resets Descent. Time Wave: In Time Flint stance and Moon Blade stance, Combo ATK grants 1 stack of Time Wave on the first hit (up to 2 stacks). Exiting resets Time Wave. Herrscher of Finality dive-attack enemies nearby when exiting. Joint Bursting: When Herrscher of Finality enters upon Joint Bursting from Herrscher of Origin/Herrscher of Truth, she deals 600% ATK of Fire DMG, stacks 5 Descent. Entry upon Herrscher of Truth's Joint Bursting can be connected into ground Basic ATK SEQ 3.

Celestial Memory, Featherized

Enemies receive 20.0% more Fire DMG from Herrscher of Finality (cannot stack).

Legion of Sentience, Assembled

Total DMG increases by 10.0%, and all enemies take 5.20% more Total DMG from Mei and Herrscher of Finality.

Jaded Crescent, Sharpened

Gaining Descent increases Elemental Breach by 2.25% for 20s up to 8 times. Triggering it again refreshes its duration.

Embarking Saintess, Divine

Evade
Evade enemy attacks. Can be performed twice in a row. The character can perform aerial evasion up to twice in a row, with the count reset on landing. Ultimate Evasion: Triggers a global Time Fracture for 1.5s and gains 1 stack of Descent. CD: 20s. Absolute Time Fracture: Triggered by holding [EVA] at 2 stacks of Time Wave and deal 55% ATK of Fire DMG after getting 5 stacks of Descent. During Absolute Time Fracture, the character is invincible and all skill timers plus the stage timer are paused. Absolute Time Fracture lasts up to 30s, during which attacks cost Descent. Casting Ultimate or switching character ends Absolute Time Fracture and clears Descent. At the end of the duration or when Descent drops to zero, character casts Combo ATK and exits Absolute Time Fracture. CD: 25s. Time Wave cannot be stacked during the cooldown. During Absolute Time Fracture, character's attacks deal DMG. Ground: SEQ 1: Deals 60% ATK of Fire DMG. SEQ 2: Deals 20% + 20% x 2 ATK of Fire DMG. SEQ 3: Deals 30% + 30% ATK of Fire DMG. SEQ 4: Deals 10% x 6 ATK of Fire DMG. SEQ 5: Deals 8% + 6.5% x 8 ATK of Fire DMG. Aerial: SEQ 1: Deals 60% ATK of Fire DMG. SEQ 2: Deals 15% x 3 + 15% ATK of Fire DMG and knocks enemies down. If the target hits the ground, it deals an additional 10% ATK of Fire DMG and knocks nearby enemies airborne. SEQ 3: Deals 60% ATK of Fire DMG. SEQ 4: Deals 15% x 4 ATK of Fire DMG. SEQ 5: Deals 60% ATK of Fire DMG. Upward ATK: Deals 40% ATK of Fire DMG. Dive ATK: Deals 40% ATK of Fire DMG.

Stygian Phantasm, Bestowed

Deal 40.0% more Fire DMG, and 40.0% more Fire DMG additionally during Absolute Time Fracture.

Combo: Searching Drifter, Answered

Special Attack
Consume Descent to perform Combo ATK and switch between Time Flint stance and Moon Blade stance. At max Descent, hold [ATK] to launch Combo ATK and switch between Time Flint stance and Moon Blade stance. Character enters in Time Flint stance. Time Flint stance Combo ATK: Deals 110% Γ— 4 + 400% + 190% Γ— 4 ATK of Fire DMG. Moon Blade stance Combo ATK: Deals 600% + 1000% ATK of Fire DMG. With Herrscher of Truth and Herrscher of Origin on the team, Time Flint stance Combo ATK deals 200% ATK of bonus Fire DMG and 400% ATK of Ice DMG while Moon Blade stance Combo ATK deals 200% ATK of bonus Fire DMG and 400% ATK of Lightning DMG. In Absolute Time Fracture, character enters Finale stance, where Combo ATK consumes no Descent and deals 220% ATK of Fire DMG.

Equinox Sigil, Bestowed

When Combo ATK hits in Time Flint stance, enemies take 35.0% more Fire DMG from Herrscher of Finality for 15s. Triggering it again refreshes its duration. When Combo ATK hits in Moon Blade stance, recover 16.0 SP.

Astera Petals, Bestowed

Always switches to Time Flint stance upon entry via Herrscher of Truth's Joint Bursting; On hit, Combo ATK makes enemies take 8.0% more Total DMG additionally for 15s; Triggering it again refreshes its duration. Always switches to Moon Blade stance upon entry via Herrscher of Origin's Joint Bursting; On hit, Combo ATK restores 16.0 SP additionally; After entry via Joint Bursting, deal 15.0% more Total DMG for 10s; Triggering it again refreshes its duration.

Celestial Hymn, Bestowed

Basic ATK and Combo ATK deal 20.0% more Total DMG. The character takes 30.0% less Total DMG.

Deadly Finality, Surmounted

Ultimate
SP Cost: 100. CD: 20s. Herrscher of Finality leaps high in the air and dives down in the cold moonlight to launch fatal attacks and deal 1900% ATK of Fire DMG, during which Time-frozen Domain is triggered to pause all skill timers and the stage timer. With both Herrscher of Origin and Herrscher of Truth on the team, exiting won't reset Time Wave and Ultimate is replaced by Joint Ultimate. When Joint Ultimate is cast, Kiana, Mei, and Bronya strike in unison to deal 2000% ATK of Fire DMG, 650% ATK of Ice DMG, and 650% ATK of Lightning DMG. Joint Ultimate's SP cost: 125. CD: 20s.

Edge of Origin's Return, Gripped

If Ultimate hits IMG-type enemies, 100.0% of the DMG a Nihilus Shell takes will be transferred to its Nihilus Seed (reflected by HP loss).

Ring of Truth's Circle, Donned

When Herrscher of Origin and Herrscher of Truth are on the team, the team deals 15.0% more Elemental DMG.

Supreme Blade, Reforged

Basic Skill
Fight with a gun and a sword flexibly. Ground: SEQ 1: Deals 50% ATK of Fire DMG. SEQ 2: Deals 40% + 50% x 2 ATK of Fire DMG. SEQ 3: Deals 50% + 60% ATK of Fire DMG. SEQ 4: Deals 35% x 6 ATK of Fire DMG. SEQ 5: Deals 150% + 60% x 8 ATK of Fire DMG. Aerial: SEQ 1: Deals 60% ATK of Fire DMG. SEQ 2: Deals 55% x 3 + 80% ATK of Fire DMG and downs enemies. If the target hits the ground, deals an additional 10% ATK of Fire DMG and knocks nearby enemies airborne. SEQ 3: Deals 210% ATK of Fire DMG. SEQ 4: Deals 300% + 135% x 3 ATK of Fire DMG. SEQ 5: Deals 150% ATK of Fire DMG. Leap: Tap [ULT] during a non-attack action to leap up twice at most. Leaps count as evasion and can trigger Ultimate Evasion Skill. Upward ATK: Triggered by tapping [ULT] after ground Basic ATK to deal 60% ATK of Fire DMG and can be connected into aerial Basic ATK SEQ 2. Dive ATK: Triggered by tapping [ULT] after aerial Basic ATK to deal 10% + 50% ATK of Fire DMG and can be connected into ground Basic ATK SEQ 3.

QTE: Eternal Blossom, Blessed

QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% Γ— 2 + 900.0% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.

Path Guarded by Shamash, Initiated

1
Basic ATK and Combo ATK inflict 4.0 Ignite Trauma (CD: 6.0s) and deal 30.0% more Fire DMG.