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Abyss Lab

Honkai 3rd

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Valkyrie Triumph

401
Himeko
bio
Biologic
2-Handed
Physical DMG
Heavy ATK
Time Mastery
Stun
Heal

Skills

Triumph

Leader Skill
Leader Bonus: Triumph: All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF.

Triumph

All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF.

Passive

Passive
Passive bonuses apply automatically.

Iron Wall

Upon exiting, team gains Ignore Interrupt and 70.0% DEF for 4.0s.

By Victory

Increases Crit DMG done to frozen and stunned enemies by 50.0%.

Shock Wave

1
Evade
Dodge sideways. Can be performed 2 times in a row. Energy Charge: Ultimate Evasion can be connected into Charged ATK SEQ 1. Wave Blast: Releases a shock wave that lasts 2s after Ultimate Evasion at the starting position (CD: 20s). Additionally, inflicts 3 Stun Trauma.

Rapid CD

Shortens CD of Wave Blast by 6.0s.

Wave Enhance

Extends duration of Wave Blast by 2.0s.

Wave Defense

When triggering Wave Blast, increases Ignore Interrupt and gains 50.0% Total DMG Reduction to self for 6.0s.

Valkyrie Charge

2
Special Attack
Unleash a Windmill Cleave attack when sprinting. Tap the [ATK] button while sprinting to unleash a jumping cleave, dealing 450% ATK of Physical DMG.

Mutilate

Switch entry unleashes a horizontal slash, dealing 480% ATK of Physical DMG.

QTE: Mittelhau - Zorn

QTE: Triggers when an enemy is frozen, unleashing a powerful horizontal slash that deals 800% ATK of Physical DMG.

Blade Field

Ultimate
Creates a sword rain enchant. Time Field: Lasts for 8s. Inflicts Time Slow to affected enemies. Field Shatter: Explosion deals 800% ATK of Physical DMG. SP Cost: 125

Shattering Field

Increases Physical DMG against enemies within the Enchant by 50.0%.

Healing Field

For every enemy inside the Enchant, heal the team by 30.2 HP every 0.5s. Max stacks: 5.

Imploding Field

Field Shatter deals additional 500% ATK of Physical DMG.

Charge: Heavy Sword

2
Basic Skill
Basic ATK: 3-sequence Zweihander Fechten. Each sequence can be charged for enhanced power. 1st sequence: 150% ATK of Physical DMG. 2nd sequence: 180% ATK of Physical DMG. 3rd sequence: 250% ATK of Physical DMG. 1st Charged Sequence: 200%+300% ATK of Physical DMG. 2nd Charged Sequence: 250%+400% ATK of Physical DMG. 3rd Charged Sequence: 320%+440% ATK of Physical DMG.

Critical Cleave

Charged ATKs gain 21.0% Crit Rate. Deals additional 35.0% Physical DMG to unshielded enemies.

Perseverance

During Charged ATKs, gain Ignore Interrupt and take 64.0% less Physical DMG.