Argent Knight: Artemis
Rita
Biologic
Scythe
Skills
Leader Bonus:
Setting Moon: Team gains 16% Total DMG Multiplier to Charged or Combo ATKs. For teams with characters of 3 different types, attacks gain 18% Elemental DMG.
Charged/Combo ATKs of all team members deal 16% more Total DMG. If the team is formed by battlesuits of 3 different types, all team members gain 18% All Elemental DMG.
In burst mode, Valkyrie's Attack Speed increases by 15.0%.
Crescent Shadow's summoning cooldown is reduced to 6.0s.
Passive bonuses apply automatically.
Hypothermia: When Crescent Harvest is present, certain moves inflict Hypothermia (2 stacks max).
1 stack: Reduces enemy Ignore Interrupt for 10s and inflicts 2 Rime Trauma; 2 stacks: Within 6s, reduces enemy Ignore Interrupt & Interrupt, and slows enemy ATK Speed & Move Speed by 20%. Stacking inflicts 2 Rime Trauma.
Inflicting Hypothermia on enemies with 2 stacks will refresh the duration. This effect does not apply to enemies in Ice Cell.
Gains 15.0% Total DMG at above 33% and another 15.0% at above 66% HP.
Gains 50.0% or 80.0% Ice DMG against enemies affected by Hypothermia or Ice Cell respectively.
Enemies trapped in Ice Cell take 24.0% bonus Total DMG (independent effect).
Quickly evades enemy attack. Can be performed twice in a row.
Immediately launch the 4th sequence of Basic ATK after Ultimate Evasion.
Phantom Dance: Summons Crescent Harvest (summoned entity) on the attacker upon Ultimate Evasion, dealing 6x80% ATK of AOE Ice DMG and inflicting Hypothermia; CD: 20s.
Shortens CD of Phantom Dance by 3.0s.
Crescent Harvest summoned by Phantom Dance gain 50.0% ATK of Ice DMG for every ATK sequence.
Each Charged ATK boosts Crescent Harvest's Ice DMG by 30.0% for 3s.
Tap and hold [ATK] during Basic ATK to remove 2 stacks of Hypothermia and deal massive DMG.
Hold [ATK] during any Basic ATK sequence to unleash Charged ATK, which deals 100% ATK of AoE Ice DMG, removes 2 stacks (if any) of Hypothermia, seals enemies in Ice Cell, and deals 4 x 100% ATK of Ice DMG. Enemies in Ice Cell receive 5 Rime Trauma.
Normal mode: Each Charged ATK restores 3 SP upon removing 2 stacks of Hypothermia.
Burst mode: Charged ATK penetrates enemies to deal 2 x 150% ATK of Ice DMG, and upon hitting the first enemy, summons Crescent Harvest (summoned entity) whose spinning scythe deals 5 x 125% ATK of Ice DMG.
Switch Skill: Enhanced Basic ATK SEQ 3 which deals 80% + 160% ATK of Physical DMG.
Charged ATK consumes 2 stacks of Hypothermia to deal multi-stage DMG. Each stage gains 120.0% ATK of Ice DMG.
QTE: Triggered when paralyzing or freezing the enemy, dealing 100%+150%+300.0% ATK of Physical DMG. Crescent Harvest deals 3x50%+400.0% ATK of Ice DMG and applies 1 stack of Hypothermia.
When Charged ATK consumes 2 stacks of Hypothermia, gain Glacial Armor that gives a 50.0% Total DMG Reduction buff for 7.00s.
Enters burst mode: Obtain Glacial Armor that increases Ignore Interrupt and grants 60% Total DMG Reduction. Basic ATK deals bonus Ice DMG, and the last hit of each SEQ converts 2 stacks of Hypothermia into Ice Cell. During Basic ATK, Crescent Harvest (summoned entity) assists Rita in attacking, and its SEQ 2 and 4 inflict Hypothermia.
Lunar Burst: In burst mode, spend 10 SP to cast Ultimate again to end burst mode, deal 400% ATK of Ice DMG in a huge area, inflict Ice Cell lasting 3s (2s for Bosses), inflict 10 Rime Trauma, and return to 2 stacks of Hypothermia.
CD: 6s. Min activation SP: 80. SP consumption: 0-7s: 7 SP/s; 8-16s: 10 SP/s; after 16s: 15 SP/s. Max duration: 24s.
Lunar Burst deal another 300.0% ATK of Ice DMG. Extends Ice Cell duration by 1.50s (duration against elites or bosses is extended by 1.00s).
Burst: 5-sequence Basic ATK and Charged ATK of character / Crescent Harvest gain 60.0% / 80.0% Ice DMG (including the multi-stage DMG inflicted by consuming 2 stacks of Hypothermia).
Performing the Ultimate heals the character for 600.0 HP.
5-sequence scythe sweeps.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 40%+100% ATK of Physical DMG.
3rd Sequence: 40%+100% ATK of Physical DMG.
4th Sequence: 2x60%+160% ATK of Physical DMG; pulls in enemies within a small AOE.
5th Sequence: 150%+250% ATK of Physical DMG, summons Crescent Harvest (summoned entity) to unleash a hit dealing 150% ATK of Ice DMG.
During the 5-sequence Basic ATK, tap [ATK] immediately after Evasion to continue the sequence.
Each strike of the 5-sequence Basic ATK gains 50.0% ATK of Ice DMG.
Hitting enemies not affected by Ice Cell or 2 stacks of Hypothermia with first 4 sequences of Basic ATK summons Crescent Harvest at the enemy's location, striking 1 time to deal 450.0% ATK of AOE Ice DMG and inflict Hypothermia. Summon CD: 6.00s.
When team mates hit enemies with Charged or Combo ATKs, summon Crescent Harvest at the enemy's location, striking 1 time to deal 300.0% ATK of AOE Ice DMG and apply Hypothermia. Summon CD: 12.00s. CD is counted separately for each team mate.