Active
[SP: 0] [CD: 40s] For 15.0s, team members on the field gain 60% Total DMG Reduction, deal 20.0% more Physical DMG, and heal 220.0 HP per 0.5s.
Passive 1
Wielder gains 30.0% Crit Rate, 60.0% Crit DMG, and another 10.0% Crit DMG for every 25 SP available. Max stacks: 8.
Passive 2
When Basic, Combo, or Ultimate ATKs score a Crit, wielder recovers 300.0 HP and 5.0 SP. CD: 5.0s.