Fires multiple shells, dealing 550% ATK of Fire DMG against the target and restores 3 SP upon hit; CD: 2s.
ELF's Basic ATK hit additionally restores 10 SP for the ELF; CD: 2s.
ELF's Basic ATK hit has a 18.0% chance to deal 200.0% more Fire DMG; CD: 10s.
ELF's Basic ATK hit on a Ignited target boosts ELF's Total DMG by 15.0% for 10s.
Force activates the QTE of Valkyrie(s) capable of dealing Fire DMG on the team, and summons a magic fire circle (lasts 10s) to seal enemies within, dealing 5x1000% ATK of Fire DMG against them and inflicting a debuff on them to make them take 10.0% more All Elemental DMG.
Within the next 5s after unleashing ELF's Ultimate, the whole team's QTE skills deal 15.0% more Total DMG.
When the magic circle ends, enemies still within the AOE take 10.0% more Elemental DMG for 5s.
Roar of the Flame
(Passive)
[Team-triggered] With a Valkyrie capable of dealing Fire DMG as the team leader, the whole team gains 9.0% Fire DMG and 6.0% Ice and Lightning DMG.
ELF's initial SP increases by 40.
[Team-triggered] ELF's All Elemental DMG increases by 15.0% when there are 2 Valkyries capable of dealing Fire DMG on the team.
[Team-triggered] Team deals 6.0% more Elemental DMG when the team is formed by Valkyries with three different Types.
When a Valkyrie performs Ultimate Evasion, the ELF restores 15 SP and provides a buff for the Valkyrie, which boosts her Fire DMG by 8.0% for 8s; CD: 15s.
CD of Free Will decreases to 11s.
Within the next 6s after triggering Free Will, the Valkyrie's next Charged/Combo ATK additionally deals 120.0% ATK of AOE Fire DMG.